using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("HistoryChildCard")]
	public class HistoryChildCard : HistoryItem
	{
		public HistoryChildCard(IntPtr address, string className)
			: base(address, className)
		{
		}

		public HistoryChildCard(IntPtr address)
			: this(address, "HistoryChildCard")
		{
		}

		public void SetCardInfo(Entity entity, Texture portraitTexture, Material portraitGoldenMaterial, int splatAmount, bool isDead)
		{
			method_8("SetCardInfo", entity, portraitTexture, portraitGoldenMaterial, splatAmount, isDead);
		}

		public void LoadMainCardActor()
		{
			method_8("LoadMainCardActor");
		}
	}
}
